Nick Quest 3.2 is live!
Hello, friends! I have been hard at work in this newest update of Nick Quest in the hopes of giving this game a nice facelift and to really bring some quality-of-life changes to the game after a bit of research. A lot of hours have been poured into this and there's a laundry list of changes! I truly hope that you enjoy what this game has evolved into.
Here is the list of changes to the game:
-A new font has been added. This has resulted in some spacing that has been revised for bits of dialogue.
-Custom text boxes have been added
-Shortcut functions have been added. L1/Left Bumper/Q now open the Inventory submenu. R1/Right Bumper/W now open the Skills submenu.
-Enemy behavior has been altered to give more variety. In line with this, attack values have been adjusted on several enemies.
-Sumera and Arcatia have received visual upgrades
-The hit rate and damage of Executioner have been increased
-The counter rate associated with Taunt has been increased
-The player may now flee Hunts on the overworld.
-An error with Sap and Exhaust has been resolved. The duration is now 4 turns.
-The solo battles in the Halls of Reflection have had their difficulty reduced
-A NPC has been added to Sumera to explain doubling buffs and debuffs
-An error with the Void Crystal being removed in the Developer's Room has been adjusted
-The "Lord of Darkness" has been changed to "The Entity" for consistency purposes
-Elemental weaknesses have been revised for The Entity
-Certain enemies have been renamed and given a new graphic for variety
-The party event after defeating Skeleton is now a mandatory event in the story
-The attack power of the Caladbolg has been increased
-A bug with Schmidt's dialogue in Sumera was fixed
-The magic attack rating of the "Magic Ring" has been increased
-Party members will appear prior to certain boss fight events to help warn the player
-Certain events have had warnings prior to boss encounters
-The encounter rate in the mountains has been lowered
-The puzzles at the Water Temple have been adjusted
-The volume of some BGM tracks has been adjusted to be more consistent with other songs
-Shading in certain maps has been improved
-The end credits have been adjusted to note the additional resources used in the game
Friends, Nick Quest is now a game that surpasses my original vision. The game is approachable, with numerous balances and quality of life features added. I feel that the game in its current state is what it was always meant to be. It now gives a fun, yet challenging experience that has smoothed out most of the difficulty spikes (outside of the bonus dungeons of course) and tells its tale in a smoother, more consistent way.
Now is the time... to embark on your Nick Quest!
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Nick Quest
Embark on your quest... your Nick Quest!
Status | Released |
Author | TheLordBaeron |
Genre | Role Playing, Adventure |
Tags | 2D, Retro, RPG Maker, Sprites |
More posts
- Nick Quest 3.3 is live!Aug 13, 2023
- Nick Quest 3.21 is live!Jan 24, 2023
- Nick Quest 3.11 is live!Oct 09, 2022
- Nick Quest 3.1 is live!Sep 19, 2022
- 3.04 is live!Aug 14, 2022
- Nick Quest 3.03 is live!Aug 03, 2022
- Nick Quest 3.02 is live!Jul 25, 2022
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